Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/01. Introduction and project overview.mp4 |
9 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/02. Collecting references.mp4 |
92.8 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/03. Blocking forms of the head from a sphere.mp4 |
84.1 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/04. Blocking in eyes, brow, nose, and cheeks.mp4 |
87.6 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/05. Tweaking the shapes.mp4 |
82.2 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/06. Working more on sculpting the head.mp4 |
126.5 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/07. Starting wrinkling and skin detail.mp4 |
162.4 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/08. Defining the face with detail.mp4 |
181.5 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/09. Blocking in the arms and hands.mp4 |
126.6 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/10. Continuing blocking in the arms and hands.mp4 |
131.9 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/11. Detailing the arms.mp4 |
95.8 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/12. Beginning to block clothing in ZBrush.mp4 |
125.7 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/13. Creating clothing forms.mp4 |
132 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/14. Cloth detailing on button down shirt.mp4 |
97.7 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/15. Combining the two shirts.mp4 |
175.4 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/16. Pushing the detail on the t-shirt.mp4 |
157.3 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/17. Beginning the detailing process on the pants.mp4 |
68.4 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/18. Finishing the pants detail.mp4 |
137.1 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/19. Base mesh creation of the shoes.mp4 |
94.7 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/20. Shoe sculpting in ZBrush.mp4 |
54.1 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/21. Finishing the shoes.mp4 |
118.8 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/22. Defining button and cloth details in Maya.mp4 |
155.4 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/23. Applying button to cloth and shoe details.mp4 |
117.1 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/24. Adjusting shirt and shoe detail.mp4 |
95.8 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/25. Quick jewelry creation for our character.mp4 |
78.6 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/26. Finalizing geometry of our character.mp4 |
102.8 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/27. Getting our mesh ready for retopology.mp4 |
92.4 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/28. Getting into TopoGun.mp4 |
132.9 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/29. Retopologizing the face.mp4 |
142.1 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/30. Finishing the retopology of the face.mp4 |
43.6 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/31. Retopologizing the arms and hands.mp4 |
117.4 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/32. Continuing to retopologize the hands and arms.mp4 |
133.2 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/33. Creating the inside of the mouth.mp4 |
175.7 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/34. Continuing cleaning up the model.mp4 |
53.5 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/35. UVing the clothing.mp4 |
186.3 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/36. Laying out the UVs in Maya.mp4 |
84.4 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/37. Normal map generation.mp4 |
56.3 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/38. Map generation and composition.mp4 |
45.4 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/39. Collecting the needed maps for dDo.mp4 |
30.4 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/40. Hand painted skin textures in ZBrush.mp4 |
80.6 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/41. Continuing to hand paint textures.mp4 |
81.5 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/42. Texture mapping in TopoGun.mp4 |
29 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/43. Texture mapping in dDo.mp4 |
83.6 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/44. Adding diffuse, specular, and gloss textures.mp4 |
152.7 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/45. Finalizing textures of our image.mp4 |
76.6 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/46. Final presentation of the render.mp4 |
88 MB |
Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya/Project_Files.rar |
508.2 MB |