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Digital Tutors - High Poly Robot Modeling For Games in Max

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Digital Tutors - High Poly Robot Modeling For Games in Max/project_files.rar 209.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/33. Refining the rocket and adding bolts.flv 89.3 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/27. Blocking the holes for rockets.flv 86.7 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/51. Modeling the sphere joints.flv 85.6 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/57. Refining the forearm and blocking weapon.flv 84.3 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/48. Adding vents to the rocket pots.flv 83.7 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/87. Setting up our final pose.flv 83.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/30. Refining out the final rocket pots.flv 82.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/29. Extending the rocket pots.flv 82.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/7. Blocking the head and legs.flv 81.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/32. Blocking out the basic rocket.flv 80.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/40. Blocking out the reactor core.flv 79.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/72. Finishing the head and refining the eyes.flv 79.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/23. Blocking the rocket launcher outside piece.flv 79 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/36. Modeling the control board of the reactor.flv 78.4 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/62. Placing the forearm and fixing the interior.flv 78.3 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/21. Detailing head and arm joints.flv 78 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/52. Modeling the high poly of the arm.flv 77.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/50. Refining the second big floater on the chest.flv 77.7 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/39. Cloning and positioning the control board.flv 77.7 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/41. Refining our complete reactor piece.flv 77.4 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/14. Blocking the head and arm joints.flv 77.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/78. Creating the main floater for the forearm.flv 77.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/28. Detailing our rocket pots.flv 76.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/11. Refining the chest piece.flv 76.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/76. Adding panels to the legs.flv 76.6 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/22. Blocking and detailing the rocket launchers.flv 75.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/12. Refining the middle chest piece.flv 75.6 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/77. Blocking out another floater mesh.flv 75.5 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/35. Modeling out the reactor interior.flv 75 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/86. Linking the elements of the body.flv 74.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/83. Xforming the rocket pots.flv 74.4 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/6. Refining the chest and arms.flv 73.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/24. Refining the rocket launcher outside piece.flv 73.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/45. Blocking out the major chest floater piece.flv 73.5 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/49. Edge refining the reactor and the chest.flv 73.1 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/25. Blocking the reactor outside piece.flv 72.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/37. Adding more details to the control board.flv 72.5 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/71. Refining the head and blocking the eyes.flv 72.4 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/38. Finishing the control board.flv 72.3 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/61. Refining the interior of the forearm.flv 72.1 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/10. Refining the palm and the arms.flv 72.1 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/84. Xforming the bombs.flv 72.1 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/70. Blocking the high poly head.flv 71.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/59. Detailing the interior of the forearm.flv 71.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/65. Fixing the leg details and modeling the pelvis.flv 71.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/53. Detailing the high poly of the arm.flv 71.4 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/58. Modeling the weapon slide mechanism.flv 71.3 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/55. Modeling the basic high poly of the forearm.flv 71.3 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/47. Adding sphere detail bolts to the chest.flv 70.7 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/74. Blocking the palm and the finger joints.flv 69.4 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/18. Figuring out the chest topology.flv 69.4 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/67. Modeling the main floater for the pelvis.flv 69.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/68. Adding vents to the pelvis mesh.flv 69.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/63. Modeling the final leg.flv 69 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/81. Xforming the leg.flv 68.4 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/17. Blocking the main polygons of the chest.flv 68.3 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/8. Refining the arms and legs.flv 67.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/66. Refining the pelvis mesh.flv 67.7 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/20. Capping the head and arm joints.flv 67.6 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/44. Detailing and positioning the vent floaters.flv 67.3 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/80. Adding smooth groups to the leg.flv 67.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/42. Adding tubes to the rocket pots.flv 67.1 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/75. Modeling the fingers of the robot.flv 66.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/13. Setting up the chest for retopology.flv 66.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/60. Blocking the gun barrel.flv 66.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/46. Refining the big chest floater piece.flv 66.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/4. Blocking overall body and arm joints.flv 65.1 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/16. Blocking the back vents.flv 64.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/34. Setting up the rockets in the rocket pots.flv 64.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/85. Xforming the reactor of the robot.flv 62.9 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/9. Blocking the palm.flv 62.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/64. Refining the final leg.flv 62.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/15. Blocking the rocket launchers.flv 61.8 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/26. Refining the reactor and rocket pots.flv 61.6 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/43. Modeling out the vent floater.flv 60.5 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/19. Blocking the back reactor piece.flv 60.2 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/3. Setting up the reference.flv 59.7 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/56. Modeling the forearm top piece mesh.flv 58.4 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/79. Unlinking and ungrouping the meshes.flv 58.4 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/31. Fixing edge flow problems on the rocket pots.flv 55.3 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/5. Blocking the arm and leg joint.flv 53.5 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/82. Attaching the arm elements to pieces.flv 47.5 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/73. Fixing the final head and tweaking the body.flv 43 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/54. Editing the base mesh for the forearm.flv 41.6 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/69. Refining the floaters on the pelvis.flv 25.6 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/2. Robot sketches overview.flv 19 MB
Digital Tutors - High Poly Robot Modeling For Games in Max/1. Introduction and project overview.flv 6.8 MB
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