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Lynda - Game Art Model & UV Map a Low Poly Character

Size: 6.7 GB
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Name Size
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/001_Hub_Creation.max 134.7 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/002_Hub_Shaping.max 134.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/003_Hub_Unwrapping.max 134.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/004_DriveShaft_Pt1.max 134.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/005_DriveShaft_Pt2.max 134.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/006_Symmetry_Modifiers.max 134.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/007_DriveShaft_Mapping.max 134.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/008_Drive_Cylinder_Building.max 135 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/009_Guide_Objects.max 134.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/010_Drive_Wheel_Detailing.max 135 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/011_Drive_Wheel_Finishing.max 135.1 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_01/012_Drive_Wheel_UVs.max 135.2 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/001_MainWheel_Support.max 135.2 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/002_Support_Refining.max 135.3 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/003_Creating_Wheels.max 135.3 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/004_Wheel_Detail.max 135.3 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/005_UV_Preparation.max 135.3 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/006_Wheel_Unwrapping.max 135.3 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/007_Single_Wheel_Creation.max 135.4 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/008_Wheel_UV_Creation.max 135.5 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/009_MainSupport_Creation.max 135.5 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/010_Support_UV_Mapping.max 135.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/011_Tread_Assembly_Modelling.max 135.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/012_Frame_Creation.max 135.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/013_Frame_UV_Mapping.max 135.7 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/014_Track_Modelling.max 135.7 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_02/015_Track_Unwrapping.max 135.7 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_03/001_Head_Modelling.max 135.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_03/002_Eye_Socket_Modelling.max 135.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_03/003_Detailing.max 135.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_03/004_Head_Unwrapping.max 135.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_04/001_Piston_Support.max 135.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_04/002_Piston_Support_UVs.max 135.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_04/003_Support_Arm.max 135.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_04/004_Arm_Detailing.max 135.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_04/005_Arm_Unwrapping.max 135.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_04/006_Piston_Building.max 135.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_04/007_Piston_UV_Creation.max 135.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_04/008_Piston_Connector.max 136 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_04/009_Piston_Unwrapping.max 136 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_05/001_Scoop_Base.max 136 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_05/002_Scoop_Refinement.max 136.1 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_05/003_Scoop_UV_Mapping.max 136.1 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_05/004_Mesh_Combining.max 136.1 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/Chapter_05/005_Model_Exporting.max 136.3 MB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/3ds_Max_Keyboard/Modelling_Shortcuts.kbdx 51 KB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/3ds_Max_Keyboard/Modelling_Shortcuts.txt 88 KB
Lynda - Game Art Model & UV Map a Low Poly Character/Ex_Files_GameArt_UVMap/scenes/SM_Lowpoly_Final.max 5.4 MB
Lynda - Game Art Model & UV Map a Low Poly Character/001 Welcome.mp4 14.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/002 What you should know before watching this course.mp4 2.2 MB
Lynda - Game Art Model & UV Map a Low Poly Character/003 Using the exercise files.mp4 1.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/004 Setting up the Max project.mp4 8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/005 A quick word about gamma and scale.mp4 6.7 MB
Lynda - Game Art Model & UV Map a Low Poly Character/006 Setting up the scene.mp4 10.5 MB
Lynda - Game Art Model & UV Map a Low Poly Character/007 Creating the hub.mp4 22 MB
Lynda - Game Art Model & UV Map a Low Poly Character/008 Shaping the hub.mp4 16.4 MB
Lynda - Game Art Model & UV Map a Low Poly Character/009 Unwrapping the hub.mp4 17.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/010 Creating the drive shaft, part 1.mp4 16.1 MB
Lynda - Game Art Model & UV Map a Low Poly Character/011 Creating the drive shaft, part 2.mp4 6.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/012 Using symmetry modifiers to keep the shape.mp4 19.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/013 UV mapping the drive shaft.mp4 12 MB
Lynda - Game Art Model & UV Map a Low Poly Character/014 Building the drive cylinder.mp4 13.3 MB
Lynda - Game Art Model & UV Map a Low Poly Character/015 Using guide objects.mp4 17.4 MB
Lynda - Game Art Model & UV Map a Low Poly Character/016 Detailing the drive wheel.mp4 22.3 MB
Lynda - Game Art Model & UV Map a Low Poly Character/017 Finishing off the drive wheel.mp4 17.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/018 Setting up UV maps for the wheels.mp4 11.7 MB
Lynda - Game Art Model & UV Map a Low Poly Character/019 Creating the main wheel support.mp4 23.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/020 Refining the wheel support model.mp4 16.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/021 Creating the wheels.mp4 17.1 MB
Lynda - Game Art Model & UV Map a Low Poly Character/022 Modeling the wheels detail.mp4 16.4 MB
Lynda - Game Art Model & UV Map a Low Poly Character/023 Prepping the model for UV unwrapping.mp4 17.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/024 Unwrapping the wheels and support.mp4 22.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/025 Creating the single wheel.mp4 17.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/026 Uwrapping the single wheel.mp4 10.5 MB
Lynda - Game Art Model & UV Map a Low Poly Character/027 Creating the main support.mp4 15.1 MB
Lynda - Game Art Model & UV Map a Low Poly Character/028 Unwrapping the main support.mp4 7.2 MB
Lynda - Game Art Model & UV Map a Low Poly Character/029 Modeling the tread assembly frame.mp4 17.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/030 Creating the rest of the frame.mp4 9.7 MB
Lynda - Game Art Model & UV Map a Low Poly Character/031 UV mapping the frame mesh.mp4 14.7 MB
Lynda - Game Art Model & UV Map a Low Poly Character/032 Using splines to create the tracks.mp4 14.5 MB
Lynda - Game Art Model & UV Map a Low Poly Character/033 Unwrapping the tracks.mp4 9.5 MB
Lynda - Game Art Model & UV Map a Low Poly Character/034 Modeling the head shape.mp4 22.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/035 Creating the eye sockets.mp4 24 MB
Lynda - Game Art Model & UV Map a Low Poly Character/036 Detailing the shape.mp4 15 MB
Lynda - Game Art Model & UV Map a Low Poly Character/037 Unwrapping the head.mp4 11.7 MB
Lynda - Game Art Model & UV Map a Low Poly Character/038 Creating the piston support.mp4 12.4 MB
Lynda - Game Art Model & UV Map a Low Poly Character/039 UV mapping the support.mp4 9.2 MB
Lynda - Game Art Model & UV Map a Low Poly Character/040 Creating the support arm.mp4 16.9 MB
Lynda - Game Art Model & UV Map a Low Poly Character/041 Detailing the end of the arm.mp4 9.8 MB
Lynda - Game Art Model & UV Map a Low Poly Character/042 Unwrapping the support arm.mp4 7.1 MB
Lynda - Game Art Model & UV Map a Low Poly Character/043 Building the piston.mp4 19 MB
Lynda - Game Art Model & UV Map a Low Poly Character/044 Mapping the piston.mp4 12.6 MB
Lynda - Game Art Model & UV Map a Low Poly Character/045 Creating the piston connector.mp4 16.2 MB
Lynda - Game Art Model & UV Map a Low Poly Character/046 Unwrapping the connector.mp4 16.3 MB
Lynda - Game Art Model & UV Map a Low Poly Character/047 Creating the scoop base shape.mp4 19.7 MB
Lynda - Game Art Model & UV Map a Low Poly Character/048 Refining the scoop.mp4 12.3 MB
Lynda - Game Art Model & UV Map a Low Poly Character/049 Unwrapping the scoop.mp4 7.2 MB
Lynda - Game Art Model & UV Map a Low Poly Character/050 Attaching the mesh back together.mp4 13.4 MB
Lynda - Game Art Model & UV Map a Low Poly Character/051 Exporting the model.mp4 9.2 MB
Lynda - Game Art Model & UV Map a Low Poly Character/052 Baking out the normal map.mp4 8.1 MB
Lynda - Game Art Model & UV Map a Low Poly Character/053 Fixing the normal map issue.mp4 16 MB
Lynda - Game Art Model & UV Map a Low Poly Character/054 Next steps.mp4 6.6 MB
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