| dev books/3D Game Engine Design - A Practical Approach to Real-time Computer Graphics.pdf |
73.5 MB |
| dev books/3D Game Programming All in One 2004.chm |
42.9 MB |
| dev books/Introduction to 3D Game Programming with DirectX 9.0.pdf |
6.6 MB |
| dev books/Introduction to the DirectX 9 HLSL.pdf |
396 KB |
| dev books/New.Riders.Creating.Games.in.C.plus.plus.A.Step.by.Step.Guide.Feb.2006.chm |
1.2 MB |
| dev books/OReilly.Killer.Game.Programming.in.Java.May.2005.chm |
12.7 MB |
| dev books/OpenGL Game Programming.pdf |
237 KB |
| dev books/OpenGL Programming Guide.pdf |
1.1 MB |
| dev books/Premier Press Game Programming All in One 2002.pdf |
9 MB |
| dev books/Real Time 3D Terrain Engines Using C++ And DirectX 9.pdf |
5.1 MB |
| dev books/Sams Teach Yourself Visual C Sharp 2005 in 24 Hours Complete Starter Kit May 2006.chm |
12.3 MB |
| dev books/Torrent downloaded from Demonoid.com.txt |
47 B |
| dev books/Wordware - Game Design Foundations.chm |
11.4 MB |
| dev books/[New Riders, 2003] Creating Emotion in Games.chm |
4.6 MB |
| dev books/[New Riders, 2003] Designing Virtual Worlds.chm |
1.5 MB |
| dev books/[New Riders, 2003] Developing Online Games.chm |
2.7 MB |
| dev books/[New Riders, 2004] - Beginning Math and Physics for Game Programmers.chm |
2.7 MB |
| dev books/[Premier Press, 2002] Focus On 3D Models.pdf |
10.8 MB |
| dev books/[Premier Press, 2002] Focus On 3D Terrain Programming.pdf |
10.7 MB |
| dev books/[Premier Press, 2003] MUD Game Programming.chm |
2.6 MB |
| dev books/[SIGGRAPH 98 Course Notes] Hardcore AI For Computer Games And Animation.pdf |
18.6 MB |
| dev books/[Sams, 2002] Teach Yourself Game Programming in 24 Hours.chm |
3 MB |
| dev books/[Wordware, 2003] - Advanced 3D Game Programming Using DirectX 9.0.chm |
4.1 MB |
| dev books/[Wordware, 2003] - Strategy Game Programming with DirectX 9.0.chm |
11.9 MB |
| dev books/[Wordware, 2003] Introduction to 3D Game Programming With DirectX 9.0.pdf |
6.6 MB |
| dev books/forgers-win32-tutorial.pdf |
399 KB |
| dev books/mesh_eng.pdf |
97 KB |
| dev books/real time shader programming covering directx 9.0 2003.chm |
11.3 MB |