BITCQ

2

Size: 3.9 GB
Magnet link

Name Size
2/optionalshaders/shaders/r1/test/pxx_postprocess.ps.log 0 B
2/optionalshaders/shaders/r3/copy_msaa.ps 20 B
2/optionalshaders/shaders/r3/copy_p_msaa.ps 22 B
2/optionalshaders/shaders/r3/ssao_hdao_msaa.cs 23 B
2/optionalshaders/shaders/r3/ssao_calc_msaa.ps 25 B
2/optionalshaders/shaders/r3/combine_1_msaa.ps 25 B
2/optionalshaders/shaders/r3/accum_sun_msaa.ps 25 B
2/optionalshaders/shaders/r3/accum_sun_mask_msaa.ps 28 B
2/optionalshaders/shaders/r3/accum_indirect_msaa.ps 28 B
2/optionalshaders/shaders/r3/accum_sun_near_msaa.ps 30 B
2/optionalshaders/shaders/r3/rain_apply_normal_msaa.ps 31 B
2/optionalshaders/shaders/r3/rain_apply_gloss_msaa.ps 32 B
2/optionalshaders/shaders/r3/accum_volumetric_nomsaa.vs 32 B
2/optionalshaders/shaders/r3/accum_volumetric_msaa.ps 32 B
2/optionalshaders/shaders/r3/particle_distort_hard.ps 33 B
2/optionalshaders/shaders/r3/rain_patch_normal_msaa.ps 33 B
2/optionalshaders/shaders/r3/accum_spot_normal_msaa.ps 33 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_msaa.ps 34 B
2/optionalshaders/shaders/r3/accum_spot_fullsize_msaa.ps 35 B
2/optionalshaders/shaders/r3/accum_omni_normal_msaa.ps 35 B
2/optionalshaders/shaders/r3/accum_omni_unshadowed_msaa.ps 37 B
2/optionalshaders/shaders/r3/accum_omni_transluent_msaa.ps 39 B
2/optionalshaders/shaders/r3/accum_spot_unshadowed_msaa.ps 39 B
2/optionalshaders/shaders/r2/water_soft.vs 44 B
2/optionalshaders/shaders/r3/water_soft.ps 44 B
2/optionalshaders/shaders/r3/water_soft.vs 44 B
2/optionalshaders/shaders/r2/water_soft.ps 44 B
2/optionalshaders/shaders/r3/waterd_soft.vs 45 B
2/optionalshaders/shaders/r3/waterd_soft.ps 45 B
2/optionalshaders/shaders/r2/waterd_soft.vs 45 B
2/optionalshaders/shaders/r2/waterd_soft.ps 45 B
2/optionalshaders/shaders/r2/accum_spot_unshadowed.ps 46 B
2/optionalshaders/shaders/r3/copy_nomsaa.ps 46 B
2/optionalshaders/shaders/r3/accum_omni_normal.ps 46 B
2/optionalshaders/shaders/r3/accum_spot_unshadowed.ps 46 B
2/optionalshaders/shaders/r2/accum_omni_normal.ps 46 B
2/optionalshaders/shaders/r3/copy_p_nomsaa.ps 48 B
2/optionalshaders/shaders/r3/ssao_calc_nomsaa.ps 49 B
2/optionalshaders/shaders/r3/particle_hard.ps 49 B
2/optionalshaders/shaders/r3/combine_1_nomsaa.ps 49 B
2/optionalshaders/shaders/r3/shadow_direct_tree_aref.vs 50 B
2/optionalshaders/shaders/r3/fluid_advect_vel_g.ps 51 B
2/optionalshaders/shaders/r3/deffer_base_atoc_aref_bump.ps 51 B
2/optionalshaders/shaders/r3/accum_sun_nomsaa.ps 51 B
2/optionalshaders/shaders/r3/deffer_base_atoc_aref_flat.ps 51 B
2/optionalshaders/shaders/r3/accum_sun_near_msaa_nominmax.ps 52 B
2/optionalshaders/shaders/r3/shadow_direct_tree_s_aref.vs 52 B
2/optionalshaders/shaders/r3/deffer_base_atoc_aref_bump_d.ps 53 B
2/optionalshaders/shaders/r3/deffer_base_lmh_flat.ps 53 B
2/optionalshaders/shaders/r3/deffer_base_lmh_bump.vs 53 B
2/optionalshaders/shaders/r3/deffer_tree_bump_d.vs 53 B
2/optionalshaders/shaders/r3/deffer_tree_flat_d.vs 53 B
2/optionalshaders/shaders/r3/deffer_base_lmh_bump.ps 53 B
2/optionalshaders/shaders/r3/accum_sun_near_msaa_minmax.ps 53 B
2/optionalshaders/shaders/r2/deffer_tree_bump_d.vs 53 B
2/optionalshaders/shaders/r2/deffer_base_lmh_bump.vs 53 B
2/optionalshaders/shaders/r2/deffer_tree_flat_d.vs 53 B
2/optionalshaders/shaders/r2/deffer_base_lmh_flat.vs 53 B
2/optionalshaders/shaders/r2/deffer_base_lmh_flat.ps 53 B
2/optionalshaders/shaders/r2/deffer_base_lmh_bump.ps 53 B
2/optionalshaders/shaders/r3/deffer_base_atoc_aref_flat_d.ps 53 B
2/optionalshaders/shaders/r3/deffer_base_lmh_flat.vs 53 B
2/optionalshaders/shaders/r3/deffer_tree_bump-hq.vs 54 B
2/optionalshaders/shaders/r2/deffer_tree_s_bump.vs 54 B
2/optionalshaders/shaders/r3/deffer_base_bump-hq.vs 54 B
2/optionalshaders/shaders/r3/deffer_base_bump-hq.ps 54 B
2/optionalshaders/shaders/r3/shadow_direct_tree_s.vs 54 B
2/optionalshaders/shaders/r3/accum_sun_mask_nomsaa.ps 54 B
2/optionalshaders/shaders/r2/deffer_tree_s_flat.vs 54 B
2/optionalshaders/shaders/r2/deffer_base_bump-hq.ps 54 B
2/optionalshaders/shaders/r3/deffer_tree_s_bump.vs 54 B
2/optionalshaders/shaders/r3/deffer_tree_s_flat.vs 54 B
2/optionalshaders/shaders/r2/deffer_model_flat_d.vs 54 B
2/optionalshaders/shaders/r2/deffer_tree_bump-hq.vs 54 B
2/optionalshaders/shaders/r3/deffer_model_flat_d.vs 54 B
2/optionalshaders/shaders/r3/deffer_model_bump_d.vs 54 B
2/optionalshaders/shaders/r2/deffer_model_bump_d.vs 54 B
2/optionalshaders/shaders/r2/shadow_direct_tree_s.vs 54 B
2/optionalshaders/shaders/r2/deffer_impl_bump-hq.ps 54 B
2/optionalshaders/shaders/r3/deffer_base_atoc_aref_bump-hq.ps 54 B
2/optionalshaders/shaders/r2/deffer_base_bump-hq.vs 54 B
2/optionalshaders/shaders/r2/deffer_base_lmh_bump_d.ps 55 B
2/optionalshaders/shaders/r2/deffer_base_lmh_bump_d.vs 55 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_msaa2.ps 55 B
2/optionalshaders/shaders/r2/deffer_base_lmh_flat_d.ps 55 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_msaa3.ps 55 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_msaa4.ps 55 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_msaa5.ps 55 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_msaa6.ps 55 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_msaa7.ps 55 B
2/optionalshaders/shaders/r3/fluid_raycast_quad_fire.ps 55 B
2/optionalshaders/shaders/r2/deffer_base_flat_d.vs 55 B
2/optionalshaders/shaders/r2/deffer_base_lmh_flat_d.vs 55 B
2/optionalshaders/shaders/r2/deffer_base_bump_d.vs 55 B
2/optionalshaders/shaders/r2/deffer_model_bump-hq.vs 55 B
2/optionalshaders/shaders/r2/deffer_impl_flat_d.ps 55 B
2/optionalshaders/shaders/r3/deffer_base_lmh_flat_d.vs 55 B
2/optionalshaders/shaders/r3/deffer_base_bump_d.vs 55 B
2/optionalshaders/shaders/r3/deffer_base_flat_d.vs 55 B
2/optionalshaders/shaders/r3/deffer_model_bump-hq.vs 55 B
2/optionalshaders/shaders/r3/deffer_impl_flat_d.ps 55 B
2/optionalshaders/shaders/r3/deffer_base_atoc_lmh_aref_flat.ps 55 B
2/optionalshaders/shaders/r3/deffer_base_lmh_flat_d.ps 55 B
2/optionalshaders/shaders/r3/deffer_base_atoc_lmh_aref_bump.ps 55 B
2/optionalshaders/shaders/r3/deffer_base_atoc_aref_steep-hq.ps 55 B
2/optionalshaders/shaders/r3/deffer_base_lmh_bump_d.vs 55 B
2/optionalshaders/shaders/r3/deffer_base_lmh_bump_d.ps 55 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_msaa0.ps 55 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_msaa1.ps 55 B
2/optionalshaders/shaders/r2/deffer_base_bump_d-hq.ps 56 B
2/optionalshaders/shaders/r3/deffer_tree_s_flat_d.vs 56 B
2/optionalshaders/shaders/r3/deffer_tree_s_bump_d.vs 56 B
2/optionalshaders/shaders/r3/deffer_base_bump_d-hq.ps 56 B
2/optionalshaders/shaders/r3/deffer_base_bump_d-hq.vs 56 B
2/optionalshaders/shaders/r2/deffer_tree_s_bump_d.vs 56 B
2/optionalshaders/shaders/r2/deffer_tree_s_flat_d.vs 56 B
2/optionalshaders/shaders/r3/accum_indirect_nomsaa.ps 56 B
2/optionalshaders/shaders/r2/deffer_impl_bump_d-hq.ps 56 B
2/optionalshaders/shaders/r2/deffer_base_bump_d-hq.vs 56 B
2/optionalshaders/shaders/r3/deffer_base_atoc_aref_bump_d-hq.ps 56 B
2/optionalshaders/shaders/r3/deffer_base_atoc_aref_bump_db-hq.ps 57 B
2/optionalshaders/shaders/r3/deffer_base_atoc_lmh_aref_bump_d.ps 57 B
2/optionalshaders/shaders/r3/deffer_base_flat_d.ps 57 B
2/optionalshaders/shaders/r3/deffer_base_atoc_lmh_aref_flat_d.ps 57 B
2/optionalshaders/shaders/r3/deffer_model_bump_d-hq.vs 57 B
2/optionalshaders/shaders/r2/deffer_model_bump_d-hq.vs 57 B
2/optionalshaders/shaders/r3/deffer_tree_s_bump-hq.vs 57 B
2/optionalshaders/shaders/r3/deffer_base_atoc_aref_steep_d-hq.ps 57 B
2/optionalshaders/shaders/r2/deffer_base_flat_d.ps 57 B
2/optionalshaders/shaders/r2/deffer_tree_s_bump-hq.vs 57 B
2/optionalshaders/shaders/r3/accum_sun_far_msaa.ps 57 B
2/optionalshaders/shaders/r3/accum_sun_far_nomsaa.ps 57 B
2/optionalshaders/shaders/r3/accum_volumetric_nomsaa.ps 58 B
2/optionalshaders/shaders/r3/deffer_base_atoc_lmh_aref_bump-hq.ps 58 B
2/optionalshaders/shaders/r3/deffer_base_lmh_aref_bump.ps 58 B
2/optionalshaders/shaders/r2/deffer_base_lmh_aref_bump.ps 58 B
2/optionalshaders/shaders/r2/deffer_base_lmh_aref_flat.ps 58 B
2/optionalshaders/shaders/r3/accum_sun_near_nomsaa.ps 58 B
2/optionalshaders/shaders/r3/deffer_base_atoc_aref_steep_db-hq.ps 58 B
2/optionalshaders/shaders/r3/deffer_base_lmh_aref_flat.ps 58 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_minmax.ps 59 B
2/optionalshaders/shaders/r3/deffer_base_aref_bump-hq.ps 59 B
2/optionalshaders/shaders/r2/deffer_tree_s_bump_d-hq.vs 59 B
2/optionalshaders/shaders/r3/deffer_tree_s_bump_d-hq.vs 59 B
2/optionalshaders/shaders/r2/deffer_base_steep-hq.ps 59 B
2/optionalshaders/shaders/r3/fluid_raycastcopy_quad_fire.ps 59 B
2/optionalshaders/shaders/r3/deffer_base_steep-hq.ps 59 B
2/optionalshaders/shaders/r2/deffer_base_aref_bump-hq.ps 59 B
2/optionalshaders/shaders/r3/deffer_base_atoc_lmh_aref_steep-hq.ps 59 B
2/optionalshaders/shaders/r3/rain_apply_normal_nomsaa.ps 59 B
2/optionalshaders/shaders/r3/deffer_base_lmh_aref_bump_d.ps 60 B
2/optionalshaders/shaders/r3/deffer_base_lmh_aref_flat_d.ps 60 B
2/optionalshaders/shaders/r3/deffer_base_atoc_lmh_aref_bump_d-hq.ps 60 B
2/optionalshaders/shaders/r2/deffer_base_aref_flat_d.ps 60 B
2/optionalshaders/shaders/r2/deffer_base_lmh_aref_flat_d.ps 60 B
2/optionalshaders/shaders/r3/deffer_base_aref_flat_d.ps 60 B
2/optionalshaders/shaders/r3/rain_apply_gloss_nomsaa.ps 60 B
2/optionalshaders/shaders/r2/deffer_base_lmh_aref_bump_d.ps 60 B
2/optionalshaders/shaders/r3/rain_patch_normal_nomsaa.ps 61 B
2/optionalshaders/shaders/r3/deffer_base_aref_bump_d-hq.ps 61 B
2/optionalshaders/shaders/r3/deffer_base_atoc_lmh_aref_bump_db-hq.ps 61 B
2/optionalshaders/shaders/r2/deffer_base_steep_d-hq.ps 61 B
2/optionalshaders/shaders/r3/deffer_base_steep_d-hq.ps 61 B
2/optionalshaders/shaders/r3/accum_omni_normal_nomsaa.ps 61 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_normal .ps 61 B
2/optionalshaders/shaders/r3/accum_spot_normal_nomsaa.ps 61 B
2/optionalshaders/shaders/r3/deffer_base_atoc_lmh_aref_steep_d-hq.ps 61 B
2/optionalshaders/shaders/r2/deffer_base_aref_bump_d-hq.ps 61 B
2/optionalshaders/shaders/r3/accum_volumetric_sun_nomsaa.ps 62 B
2/optionalshaders/shaders/r3/deffer_base_atoc_lmh_aref_steep_db-hq.ps 62 B
2/optionalshaders/shaders/r3/deffer_base_bump_db-hq.ps 63 B
2/optionalshaders/shaders/r3/accum_omni_transluent_nomsaa.ps 63 B
2/optionalshaders/shaders/r2/deffer_base_lmh_aref_bump-hq.ps 63 B
2/optionalshaders/shaders/r2/deffer_base_bump_db-hq.ps 63 B
2/optionalshaders/shaders/r3/accum_spot_fullsize_nomsaa.ps 63 B
2/optionalshaders/shaders/r3/accum_omni_unshadowed_nomsaa.ps 63 B
2/optionalshaders/shaders/r3/deffer_base_lmh_aref_bump-hq.ps 63 B
2/optionalshaders/shaders/r3/ssao_hdao.cs 64 B
2/optionalshaders/shaders/r2/deffer_base_steep_db-hq.ps 64 B
2/optionalshaders/shaders/r3/deffer_base_aref_steep-hq.ps 64 B
2/optionalshaders/shaders/r3/deffer_base_steep_db-hq.ps 64 B
2/optionalshaders/shaders/r2/deffer_base_aref_steep-hq.ps 64 B
2/optionalshaders/shaders/r3/deffer_base_lmh_aref_bump_d-hq.ps 65 B
2/optionalshaders/shaders/r3/accum_spot_unshadowed_nomsaa.ps 65 B
2/optionalshaders/shaders/r2/deffer_base_lmh_aref_bump_d-hq.ps 65 B
2/optionalshaders/shaders/r3/accum_omni_transluent.ps 66 B
2/optionalshaders/shaders/r3/accum_spot_fullsize.ps 66 B
2/optionalshaders/shaders/r2/accum_omni_transluent.ps 66 B
2/optionalshaders/shaders/r2/accum_spot_fullsize.ps 66 B
2/optionalshaders/shaders/r2/deffer_base_aref_steep_d-hq.ps 66 B
2/optionalshaders/shaders/r3/deffer_base_aref_steep_d-hq.ps 66 B
2/optionalshaders/shaders/r2/deffer_base_lmh_bump_db-hq.ps 67 B
2/optionalshaders/shaders/r3/deffer_base_lmh_bump_db-hq.ps 67 B
2/optionalshaders/shaders/r2/deffer_base_lmh_steep_db-hq.ps 68 B
2/optionalshaders/shaders/r2/deffer_base_lmh_aref_steep-hq.ps 68 B
2/optionalshaders/shaders/r3/deffer_base_lmh_aref_steep-hq.ps 68 B
2/optionalshaders/shaders/r3/deffer_base_aref_bump_db-hq.ps 68 B
2/optionalshaders/shaders/r2/deffer_base_aref_bump_db-hq.ps 68 B
2/optionalshaders/shaders/r3/deffer_base_lmh_steep_db-hq.ps 68 B
2/optionalshaders/shaders/r3/deffer_base_aref_steep_db-hq.ps 69 B
2/optionalshaders/shaders/r2/deffer_base_aref_steep_db-hq.ps 69 B
2/optionalshaders/shaders/r2/deffer_base_lmh_aref_steep_d-hq.ps 70 B
2/optionalshaders/shaders/r3/combine_2_aa_d.ps 70 B
2/optionalshaders/shaders/r2/combine_2_aa_d.ps 70 B
2/optionalshaders/shaders/r3/deffer_base_lmh_aref_steep_d-hq.ps 70 B
2/optionalshaders/shaders/r3/combine_2_naa_d.ps 71 B
2/optionalshaders/shaders/r2/combine_2_naa_d.ps 71 B
2/optionalshaders/shaders/r3/deffer_base_lmh_aref_bump_db-hq.ps 72 B
2/optionalshaders/shaders/r2/deffer_base_lmh_aref_bump_db-hq.ps 72 B
2/optionalshaders/shaders/r2/deffer_base_lmh_aref_steep_db-hq.ps 73 B
2/optionalshaders/shaders/r3/deffer_base_lmh_aref_steep_db-hq.ps 73 B
2/optionalshaders/shaders/r2/deffer_impl_bump_d.ps 74 B
2/optionalshaders/shaders/r3/deffer_tree_bump_d-hq.vs 75 B
2/optionalshaders/shaders/r2/deffer_tree_bump_d-hq.vs 75 B
2/optionalshaders/shaders/r3/deffer_base_bump_d.ps 76 B
2/optionalshaders/shaders/r2/deffer_base_bump_d.ps 76 B
2/optionalshaders/shaders/r3/deffer_base_aref_bump_d.ps 77 B
2/optionalshaders/shaders/r2/deffer_base_aref_bump_d.ps 77 B
2/optionalshaders/shaders/r3/accum_sun_near_nomsaa_nominmax.ps 80 B
2/optionalshaders/shaders/r2/simple_color.ps 81 B
2/optionalshaders/shaders/r3/accum_sun_near_nomsaa_minmax.ps 81 B
2/optionalshaders/shaders/r3/portal.ps 84 B
2/optionalshaders/shaders/r3/simple_color.ps 84 B
2/optionalshaders/shaders/r3/deffer_base_lmh_bump-hq.vs 87 B
2/optionalshaders/shaders/r2/deffer_base_lmh_steep-hq.ps 87 B
2/optionalshaders/shaders/r2/deffer_base_lmh_bump-hq.vs 87 B
2/optionalshaders/shaders/r3/deffer_base_lmh_bump-hq.ps 87 B
2/optionalshaders/shaders/r3/deffer_base_lmh_steep-hq.ps 87 B
2/optionalshaders/shaders/r2/deffer_base_lmh_bump-hq.ps 87 B
2/optionalshaders/shaders/r1/simple_color.ps 88 B
2/optionalshaders/shaders/r3/deffer_base_lmh_steep_d-hq.ps 89 B
2/optionalshaders/shaders/r2/accum_spot_normal.ps 89 B
2/optionalshaders/shaders/r3/accum_spot_normal.ps 89 B
2/optionalshaders/shaders/r2/deffer_base_lmh_steep_d-hq.ps 89 B
2/optionalshaders/shaders/r2/deffer_base_lmh_bump_d-hq.vs 89 B
2/optionalshaders/shaders/r3/deffer_base_lmh_bump_d-hq.ps 89 B
2/optionalshaders/shaders/r2/deffer_base_lmh_bump_d-hq.ps 89 B
2/optionalshaders/shaders/r3/deffer_base_lmh_bump_d-hq.vs 89 B
2/optionalshaders/shaders/r2/t.bat 97 B
2/optionalshaders/shaders/r1/p14.bat 102 B
2/optionalshaders/shaders/r2/p1.bat 102 B
2/optionalshaders/shaders/r2/accum_emissivel.ps 102 B
2/optionalshaders/shaders/r2/accum_emissive.ps 103 B
2/optionalshaders/shaders/r2/c.cmd 107 B
2/optionalshaders/shaders/r2/deffer_impl_flat_d.vs 109 B
2/optionalshaders/shaders/r1/c.cmd 109 B
2/optionalshaders/shaders/r3/deffer_impl_flat_d.vs 109 B
2/optionalshaders/shaders/r2/accum_mask.vs 110 B
2/optionalshaders/shaders/r3/accum_mask.vs 114 B
2/optionalshaders/shaders/r3/accum_emissivel.ps 137 B
2/optionalshaders/shaders/r3/accum_emissive.ps 138 B
2/optionalshaders/shaders/r2/dumb.ps 168 B
2/optionalshaders/shaders/r3/dumb.ps 170 B
2/optionalshaders/shaders/r2/accum_sun_test.ps 171 B
2/optionalshaders/shaders/r3/hud3d.ps 190 B
2/optionalshaders/shaders/r2/hud3d.ps 196 B
2/optionalshaders/shaders/r1/hud3d.ps 196 B
2/optionalshaders/shaders/r2/hud_crosshair.s 197 B
2/optionalshaders/shaders/r1/hud_crosshair.s 197 B
2/optionalshaders/shaders/r3/hud_crosshair.s 206 B
2/optionalshaders/shaders/r2/depth.ps 206 B
2/optionalshaders/shaders/r2/copy.ps 207 B
2/optionalshaders/shaders/r2/copy_p.ps 210 B
2/optionalshaders/shaders/r1/portal.s 220 B
2/optionalshaders/shaders/r3/dumb.vs 228 B
2/optionalshaders/shaders/r2/hud_font.ps 230 B
2/optionalshaders/shaders/r1/hud_font.ps 230 B
2/optionalshaders/shaders/r1/vert_l.ps 231 B
2/optionalshaders/shaders/r2/shadow_direct_base.ps 238 B
2/optionalshaders/shaders/r1/hud_p3d.s 242 B
2/optionalshaders/shaders/r2/effects_sun.s 242 B
2/optionalshaders/shaders/r2/simple.vs 243 B
2/optionalshaders/shaders/r2/hud_font2.s 243 B
2/optionalshaders/shaders/r2/hud_p3d.s 243 B
2/optionalshaders/shaders/r1/hud_font2.s 243 B
2/optionalshaders/shaders/r2/hud_movie.s 245 B
2/optionalshaders/shaders/r1/hud_movie.s 245 B
2/optionalshaders/shaders/r1/hud_font.s 246 B
2/optionalshaders/shaders/r2/hud_font.s 246 B
2/optionalshaders/shaders/r2/editor.vs 249 B
2/optionalshaders/shaders/r1/model_shadow.ps 249 B
2/optionalshaders/shaders/r1/editor.vs 249 B
2/optionalshaders/shaders/r2/simple.ps 254 B
2/optionalshaders/shaders/r2/effects_wallmarkset.s 256 B
2/optionalshaders/shaders/r2/simple_color.vs 265 B
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2/setup.exe 1.5 MB
2/setup-2.bin 1.9 GB
2/setup-1.bin 2 GB
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