CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 1 - Intro to Materials and Shading/01. How Shaders Manipulate Light.mp4 |
21.2 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 1 - Intro to Materials and Shading/02. Creating Materials in Blender.mp4 |
25.9 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 1 - Intro to Materials and Shading/03. Assigning Material Slots to Objects and Faces.mp4 |
54 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 1 - Intro to Materials and Shading/04. Using Blender's Shader Editor.mp4 |
30.9 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 2 - The Basic Blender Shader Nodes/05. The Glossy and Diffuse Shaders.mp4 |
32.3 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 2 - The Basic Blender Shader Nodes/06. The Mix and Add Shaders.mp4 |
71 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 2 - The Basic Blender Shader Nodes/07. The Anisotropic Shader.mp4 |
35.2 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 2 - The Basic Blender Shader Nodes/08. The Transparent and Holdout Shaders.mp4 |
23.5 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 2 - The Basic Blender Shader Nodes/09. The Refraction and Glass Shaders.mp4 |
44.6 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 2 - The Basic Blender Shader Nodes/10. The Translucent Shader.mp4 |
28.6 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 2 - The Basic Blender Shader Nodes/11. The Subsurface Scattering Shader.mp4 |
47.1 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 2 - The Basic Blender Shader Nodes/12. The Absorption and Scattering Volume Shaders.mp4 |
70.7 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 2 - The Basic Blender Shader Nodes/13. The Emission, Velvet, and Toon Shaders.mp4 |
50 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 2 - The Basic Blender Shader Nodes/14. Shading From Observation.mp4 |
70.6 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 3 - How to Use Textures/15. Intro to Textures.mp4 |
37.9 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 3 - How to Use Textures/16. Changing Texture Coordinates.mp4 |
82.4 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 3 - How to Use Textures/17. The Socket Color Meanings.mp4 |
40.7 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 3 - How to Use Textures/18. Blend Modes and Basic Color Math.mp4 |
57.8 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 3 - How to Use Textures/19. Manipulating Normals.mp4 |
49.1 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 3 - How to Use Textures/20. Using Normal Maps.mp4 |
82.2 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 3 - How to Use Textures/21. Displacement and Adaptive Subdivision.mp4 |
71.2 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 4 - Intro to Physically Based Rendering/22. Intro to Physically Based Rendering.mp4 |
53.4 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 4 - Intro to Physically Based Rendering/23. Everything Has Fresnel.mp4 |
106.5 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 4 - Intro to Physically Based Rendering/24. How Roughness Influences Fresnel.mp4 |
27.4 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 4 - Intro to Physically Based Rendering/25. The Principled Shader.mp4 |
41.8 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 4 - Intro to Physically Based Rendering/26. The Principled Hair Shader.mp4 |
130 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 4 - Intro to Physically Based Rendering/27. The Principled Volume Shader.mp4 |
26.6 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 4 - Intro to Physically Based Rendering/28. Shading the Orbot.mp4 |
17.7 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 4 - Intro to Physically Based Rendering/29. Shading the Grass Field Mesh.mp4 |
175.4 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 4 - Intro to Physically Based Rendering/30. Shading the Grass Field Hair.mp4 |
85.7 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 5 - Rendering Materials and Shaders/31. Light Path Bounces.mp4 |
93.8 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 5 - Rendering Materials and Shaders/32. Light Path Visibility.mp4 |
134.1 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 5 - Rendering Materials and Shaders/33. Rendering Glass.mp4 |
105.8 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 5 - Rendering Materials and Shaders/34. Creating Glass Dispersion.mp4 |
56.6 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 5 - Rendering Materials and Shaders/35. Eevee Glass and Transparency.mp4 |
68.6 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 5 - Rendering Materials and Shaders/36. Eevee Reflection Cubemaps.mp4 |
53.8 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 5 - Rendering Materials and Shaders/37. Eevee Reflection Planes and Screen Space Reflection.mp4 |
59.7 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 5 - Rendering Materials and Shaders/38. Rendering Volumes.mp4 |
82.2 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 6 - The Materials and Shading Workflow/39. Shader to RGB Toon Effects.mp4 |
58.4 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 6 - The Materials and Shading Workflow/40. Freestyle Outline Effects.mp4 |
4.7 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 6 - The Materials and Shading Workflow/41. Layout Nodes and Shader Organization.mp4 |
25.2 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 6 - The Materials and Shading Workflow/42. Creating Group Nodes.mp4 |
51.7 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 6 - The Materials and Shading Workflow/43. Exporting Materials.mp4 |
64.2 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 6 - The Materials and Shading Workflow/44. Create Materials and Shaders for a Scene.mp4 |
101.6 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/Chapter 6 - The Materials and Shading Workflow/45. Bonus- Animating the Material Transformation Effect.mp4 |
52.8 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/materials-and-shading_source-files.zip |
128 MB |
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)/materials-and-shading_textures.zip |
211.2 MB |