CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 1 - Introduction to the Rigs/1.1 - 10 Tips for First-Person Game Animation in Blender.mp4 |
95.2 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 1 - Introduction to the Rigs/1.2 - Linking the Robot and the Rifle.mp4 |
176.8 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 2 - Animating the Main Actions/2.1 - Animating the Robot's Idle Pose.mp4 |
62.7 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 2 - Animating the Main Actions/2.2 - Animating the Weapon Switch Transitions.mp4 |
161 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 2 - Animating the Main Actions/2.3 - Animating the Semi Auto Rifle Fire.mp4 |
58.5 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 2 - Animating the Main Actions/2.4 - Animating the Full Auto Rifle Fire.mp4 |
40 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 3 - Animating the Rifle Reload/3.1 - Blocking Out the Reload Animation pt. 1.mp4 |
87.7 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 3 - Animating the Rifle Reload/3.2 - Blocking Out the Reload Animation pt. 2.mp4 |
174.7 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 3 - Animating the Rifle Reload/3.3 - Refining the Reload Animation Pt. 1.mp4 |
169.7 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 3 - Animating the Rifle Reload/3.4 - Refining the Reload Animation Pt. 2.mp4 |
222.9 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 3 - Animating the Rifle Reload/3.5 - Refining the Reload Animation Pt. 3.mp4 |
161.6 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 4 - Animating the Remaining Actions/4.1 - Animating the Run Cycle.mp4 |
87 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 4 - Animating the Remaining Actions/4.2 - Animating a Jump.mp4 |
117.4 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 4 - Animating the Remaining Actions/4.3 - Animating the Iron Sights Transition.mp4 |
95.1 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 4 - Animating the Remaining Actions/4.4 - Animating the Rifle to Sniper Transformation.mp4 |
171.5 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 4 - Animating the Remaining Actions/4.5 - Animating the Sniper to Rifle Transformation.mp4 |
154.9 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 5 - Exporting to Unity or Any Other Game Engine/5.1 - Baking and Exporting the Rifle Animations to Unity.mp4 |
107.8 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/Chapter 5 - Exporting to Unity or Any Other Game Engine/5.2 - Baking and Exporting the Robot Animations to Unity.mp4 |
78.8 MB |
CGCookie - Animating First Person Character Weapons in Blender 2.8 by Jonathan Lampel (2019)/fps-animation_source-files.zip |
373.7 MB |