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Packt - Game Development Patterns With Unity_2019

Size: 812.8 MB
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Name Size
Packt - Game Development Patterns With Unity_2019/7 - Applying What You Learned/35 - Closing Notes.mp4 5.3 MB
Packt - Game Development Patterns With Unity_2019/2 - Timing and Scheduling in Unity3D/08 - Monobehaviour.Invoke() and the Truth about Timers.mp4 7.2 MB
Packt - Game Development Patterns With Unity_2019/3 - The Unity Jobs System/13 - Defining a Unity Job, Packing Arguments, and Unpacking Results.mp4 9.3 MB
Packt - Game Development Patterns With Unity_2019/3 - The Unity Jobs System/14 - Scheduling a Unity Job and Choosing an Allocator.mp4 9.8 MB
Packt - Game Development Patterns With Unity_2019/1 - Partitioning Your Workflow for Teams/06 - Asset Importing, Asset Cache, and Inplace versus External Asset Importing.mp4 10.3 MB
Packt - Game Development Patterns With Unity_2019/6 - Decoupling for Cross Platform Behavior/26 - Unity GUI Components and Layout.mp4 11.4 MB
Packt - Game Development Patterns With Unity_2019/2 - Timing and Scheduling in Unity3D/11 - Parallel versus Asynchronous_ Threads and Thread Safety in Unity.mp4 12.3 MB
Packt - Game Development Patterns With Unity_2019/3 - The Unity Jobs System/12 - Unused Capacity Is Wasted Capacity, Resource Bound Operations, and Busy Waiting.mp4 12.6 MB
Packt - Game Development Patterns With Unity_2019/4 - Modeling NPC and Player Behavior with State Machines/17 - What Is a State Machine, What Qualifies as a State, and How Can States Overlap.mp4 13 MB
Packt - Game Development Patterns With Unity_2019/1 - Partitioning Your Workflow for Teams/01 - The Course Overview.mp4 13 MB
Packt - Game Development Patterns With Unity_2019/5 - Saving the Game and Communicating with Objects/23 - Scriptable Objects and Their Uses.mp4 13.1 MB
Packt - Game Development Patterns With Unity_2019/5 - Saving the Game and Communicating with Objects/22 - Publish-Subscribe, Singletons, and Facades.mp4 13.9 MB
Packt - Game Development Patterns With Unity_2019/4 - Modeling NPC and Player Behavior with State Machines/18 - A Visual Example - State Machines in Mecanim.mp4 14 MB
Packt - Game Development Patterns With Unity_2019/1 - Partitioning Your Workflow for Teams/02 - Setup Git SCM.mp4 14.8 MB
Packt - Game Development Patterns With Unity_2019/6 - Decoupling for Cross Platform Behavior/29 - Conditional Compilation and Execution.mp4 15.7 MB
Packt - Game Development Patterns With Unity_2019/1 - Partitioning Your Workflow for Teams/05 - Subdividing and Merging Scenes and Sandbox Scenes.mp4 15.8 MB
Packt - Game Development Patterns With Unity_2019/7 - Applying What You Learned/34 - Post Processing - Lightmaps, Reflection Probes, and Occlusion.mp4 16 MB
Packt - Game Development Patterns With Unity_2019/2 - Timing and Scheduling in Unity3D/10 - Coroutine Lifespan and Differences from Other Event Functions.mp4 16.3 MB
Packt - Game Development Patterns With Unity_2019/2 - Timing and Scheduling in Unity3D/09 - What Is a Coroutine and How Do I Schedule One.mp4 16.8 MB
Packt - Game Development Patterns With Unity_2019/7 - Applying What You Learned/31 - Prototyping and Blocking out a Scene.mp4 17.1 MB
Packt - Game Development Patterns With Unity_2019/7 - Applying What You Learned/32 - Main Menu, Save, and Restore.mp4 17.4 MB
Packt - Game Development Patterns With Unity_2019/6 - Decoupling for Cross Platform Behavior/30 - Separating Input for Touch Screens, Keyboards, and Gamepads.mp4 17.9 MB
Packt - Game Development Patterns With Unity_2019/4 - Modeling NPC and Player Behavior with State Machines/19 - Tracking a Player Character's State.mp4 18.1 MB
Packt - Game Development Patterns With Unity_2019/3 - The Unity Jobs System/15 - Job Dependencies and Cleanup.mp4 18.9 MB
Packt - Game Development Patterns With Unity_2019/6 - Decoupling for Cross Platform Behavior/27 - Unity Events in the GUI.mp4 20.7 MB
Packt - Game Development Patterns With Unity_2019/2 - Timing and Scheduling in Unity3D/07 - FixedUpdate versus Update, Time Scale, and Time.time and Physics.mp4 21.2 MB
Packt - Game Development Patterns With Unity_2019/4 - Modeling NPC and Player Behavior with State Machines/20 - Driving an AI Agent with State.mp4 21.8 MB
Packt - Game Development Patterns With Unity_2019/5 - Saving the Game and Communicating with Objects/24 - Building a Simple Game Save Mechanism.mp4 22.9 MB
Packt - Game Development Patterns With Unity_2019/5 - Saving the Game and Communicating with Objects/21 - Commands with References, SendMessage, and UnityEvents.mp4 24 MB
Packt - Game Development Patterns With Unity_2019/1 - Partitioning Your Workflow for Teams/04 - Nested Prefabs, Prefab Variants, and Working with Team Members.mp4 24.5 MB
Packt - Game Development Patterns With Unity_2019/3 - The Unity Jobs System/16 - A Preview of the Entity Component System.mp4 25.2 MB
Packt - Game Development Patterns With Unity_2019/5 - Saving the Game and Communicating with Objects/25 - Restoring a Scene from Save and Its Objects from a Save.mp4 25.7 MB
Packt - Game Development Patterns With Unity_2019/7 - Applying What You Learned/33 - Loading Player Controls and Camera.mp4 26.3 MB
Packt - Game Development Patterns With Unity_2019/6 - Decoupling for Cross Platform Behavior/28 - Editor Tooling and Inspector Attributes.mp4 31.3 MB
Packt - Game Development Patterns With Unity_2019/1 - Partitioning Your Workflow for Teams/03 - Commits, File Mergeability, Avoiding Merge Conflicts, and Backing out of Mistakes.mp4 31.9 MB
Packt - Game Development Patterns With Unity_2019/9781838550608_Code.zip 207.3 MB
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Name Size Peers
Packt - Game Development Patterns With Unity_2019 Video 812.8 MB 23
Packt - Unity Game development bundle Ebook 970.2 MB 5
Unity 2D Game Development - Packt (2014) PDF - GOLU Application 4.1 MB 4
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PACKT.UNITY.2D.GAME.DEVELOPMENT.COOKBOOK.2015.RETAIL.EBOOK-kE Application 8.5 MB 3
[ FreeCourseWeb.com ] Packt - Unity C# Scripting - Complete C# for Unity Game Development Application 3.7 GB 2
Packt.Unity.3.Game.Development.Hotshot.2011.RETAiL.eBook-DeBTB00k Application 27.6 MB 2
Construct Game Development Beginner's Guide - D. Bigelow (Packt, 2012) BBS.pdf Application 11.3 MB 1
PACKT - HTML5 GAME DEVELOPMENT.pdf Application 4.7 MB 1
Packt HTML5 Game Development 2014 Retail Ebook [Innocent.Baby] Application 4.7 MB 1
[ FreeCourseWeb.com ] Packt - Game Development Projects with Godot 3.zip Application 1.1 GB 9
Packt.Game.Development.with.Unity.and.C.Sharp.Build.a.2D.Target.Shooting.Game.in.One.Hour-RiDWARE 2 GB 2
Packt.Game.Development.Patterns.with.Unity.2019 Video 812.8 MB 2
PACKT.GAME.DEVELOPMENT.PROJECTS.WITH.GODOT.3-JGTiSO 1.2 GB 2
Packt Publishing – Game Development with Unity and C# – Build a 3D Endless Game with Unity Video 2.4 GB 2
Packt.Unity.Game.Development.in.4.hours-RiDWARE 1.3 GB 2
Packt Publishing - Learning C# by Developing Games with Unity Video 1.8 GB 2
Packt Publishing – Game Development with Unity and C# – Build a Santa Run Game Video 2.5 GB 1

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