Pluralsight - Game Environment Modeling Fundamentals/game-environment-modeling-fundamentals.zip |
434.8 MB |
Pluralsight - Game Environment Modeling Fundamentals/31 - Rendering in Marmoset - Adding Damage to the Scene.mp4 |
95.9 MB |
Pluralsight - Game Environment Modeling Fundamentals/04 - Creating a White Box - Creating White Box of the Ground.mp4 |
90.4 MB |
Pluralsight - Game Environment Modeling Fundamentals/32 - Rendering in Marmoset - Adding Lighting in Marmoset.mp4 |
86 MB |
Pluralsight - Game Environment Modeling Fundamentals/05 - Creating a White Box - Creating White Box of Stairs and Walls.mp4 |
82.9 MB |
Pluralsight - Game Environment Modeling Fundamentals/03 - Creating a White Box - Creating White Box of the Bridge.mp4 |
79.6 MB |
Pluralsight - Game Environment Modeling Fundamentals/11 - Creating Base Meshes - Creating Base Mesh for the Door - Part 1.mp4 |
64.7 MB |
Pluralsight - Game Environment Modeling Fundamentals/34 - Rendering in Marmoset - Composing Final image in Photoshop.mp4 |
59.8 MB |
Pluralsight - Game Environment Modeling Fundamentals/30 - Rendering in Marmoset - Importing Props in to 3ds Max.mp4 |
55.6 MB |
Pluralsight - Game Environment Modeling Fundamentals/07 - Creating Base Meshes - Creating Base Mesh for the Floor.mp4 |
53.9 MB |
Pluralsight - Game Environment Modeling Fundamentals/23 - Sculpting Props in ZBrush - Sculpting Inner Door.mp4 |
52.8 MB |
Pluralsight - Game Environment Modeling Fundamentals/08 - Creating Base Meshes - Creating Base Mesh for the Bridge.mp4 |
52.5 MB |
Pluralsight - Game Environment Modeling Fundamentals/09 - Creating Base Meshes - Creating Base Mesh for the Barriers.mp4 |
52 MB |
Pluralsight - Game Environment Modeling Fundamentals/22 - Sculpting Props in ZBrush - Sculpting a Door Frame.mp4 |
50.7 MB |
Pluralsight - Game Environment Modeling Fundamentals/21 - Sculpting Props in ZBrush - Creating Head Sculpture for the Door.mp4 |
44.4 MB |
Pluralsight - Game Environment Modeling Fundamentals/33 - Rendering in Marmoset - Rendering Scene in Marmoset.mp4 |
40.8 MB |
Pluralsight - Game Environment Modeling Fundamentals/12 - Creating Base Meshes - Creating Base Mesh for the Door - Part 2.mp4 |
40 MB |
Pluralsight - Game Environment Modeling Fundamentals/15 - Sculpting Props in ZBrush - Basic Stone Sculpting.mp4 |
38.3 MB |
Pluralsight - Game Environment Modeling Fundamentals/18 - Sculpting Props in ZBrush - Sculpting Metal in ZBrush.mp4 |
37.8 MB |
Pluralsight - Game Environment Modeling Fundamentals/17 - Sculpting Props in ZBrush - Creating High Resolution Base Mesh for Metal Work.mp4 |
35.4 MB |
Pluralsight - Game Environment Modeling Fundamentals/27 - Sculpting Props in ZBrush - Damaging the Bridge.mp4 |
35 MB |
Pluralsight - Game Environment Modeling Fundamentals/06 - Creating a White Box - Splitting White Box into Individual Assets.mp4 |
34.4 MB |
Pluralsight - Game Environment Modeling Fundamentals/16 - Sculpting Props in ZBrush - Creating Additional Stones for the Pillar.mp4 |
34.1 MB |
Pluralsight - Game Environment Modeling Fundamentals/10 - Creating Base Meshes - Creating Base Mesh for the Walls.mp4 |
33.5 MB |
Pluralsight - Game Environment Modeling Fundamentals/25 - Sculpting Props in ZBrush - Adding Detail to the Statue.mp4 |
32.6 MB |
Pluralsight - Game Environment Modeling Fundamentals/02 - Creating a White Box - Creating a Scale Reference.mp4 |
32.4 MB |
Pluralsight - Game Environment Modeling Fundamentals/24 - Sculpting Props in ZBrush - Reusing Head Prop for the Statue.mp4 |
30.1 MB |
Pluralsight - Game Environment Modeling Fundamentals/13 - Creating Base Meshes - Creating Base Mesh for the Statue.mp4 |
29.4 MB |
Pluralsight - Game Environment Modeling Fundamentals/28 - Sculpting Props in ZBrush - Sculpting the Wood Plank.mp4 |
29.2 MB |
Pluralsight - Game Environment Modeling Fundamentals/19 - Sculpting Props in ZBrush - Creating Floor Mesh in ZBrush.mp4 |
28.9 MB |
Pluralsight - Game Environment Modeling Fundamentals/29 - Rendering in Marmoset - Exporting Meshes from ZBrush.mp4 |
27.9 MB |
Pluralsight - Game Environment Modeling Fundamentals/14 - Creating Base Meshes - Creating Base Mesh for the Flag.mp4 |
25.7 MB |
Pluralsight - Game Environment Modeling Fundamentals/20 - Sculpting Props in ZBrush - Adding More Wear to the Floor.mp4 |
22.1 MB |
Pluralsight - Game Environment Modeling Fundamentals/26 - Sculpting Props in ZBrush - Sculpting a Flag.mp4 |
17.5 MB |
Pluralsight - Game Environment Modeling Fundamentals/01 - Course Overview - Course Overview.mp4 |
2.9 MB |