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James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004

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James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-02-Rotation/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-04-Stereo/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-01-Euler/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-01-LookAt/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-03-Components/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-03-LerpSlerp/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-02-Torque/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-02-Transform/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-05-Orthographic/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-06-Oblique/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-03-Mipmapping/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-02-Spotlight/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-05-TextureWrapping/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-03-Separate/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-03-Perspective/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-03-BasicShading/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-02-TextureFilter/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-01-Interaction/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-01-DistanceAttenuation/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-04-BasicTexturing/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-05-Textures/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-07-Clipping/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-02-IndexedGeom/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-04-Edges/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-08-Picking/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-01-BasicSphere/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-01-DepthBuffering/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-02-Centered/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-01-Force/Makefile 32 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-01-Linear/Makefile 58 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-07-B-Spline/Makefile 58 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-09-CameraControl/Makefile 58 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-05-Catmull/Makefile 58 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-08-SpeedControl/Makefile 58 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-06-Bezier/Makefile 58 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-03-Hermite/Makefile 58 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-04-AutoHermite/Makefile 58 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-02-Lagrange/Makefile 58 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Makefile 61 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Makefile 61 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/Makefile 67 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/Makefile 71 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Makefile 71 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/Makefile 71 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Makefile 71 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/Makefile 78 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/Makefile 95 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/Makefile 105 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/Makefile 114 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvScene/Makefile 130 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-01-Interaction/Readme.txt 203 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-08-Picking/Readme.txt 213 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-03-Separate/Readme.txt 225 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-02-Rotation/Readme.txt 234 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-02-Lagrange/Readme.txt 257 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Makefile 257 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-01-Linear/Readme.txt 260 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-05-Catmull/Readme.txt 265 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-02-Centered/Readme.txt 270 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-06-Bezier/Readme.txt 305 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-07-B-Spline/Readme.txt 308 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Makefile 308 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-07-Clipping/Readme.txt 309 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-03-Hermite/Readme.txt 325 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-08-SpeedControl/Readme.txt 331 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Makefile 353 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Readme.txt 359 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Readme.txt 365 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Makefile 365 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-09-CameraControl/Readme.txt 369 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Readme.txt 375 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-02-Transform/Readme.txt 378 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-02-Torque/Readme.txt 380 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Readme.txt 388 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Makefile 405 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Makefile 407 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Makefile 407 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-01-Euler/Readme.txt 408 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-01-LookAt/Readme.txt 416 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Makefile 419 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-05-Orthographic/Readme.txt 472 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-04-BasicTexturing/Readme.txt 478 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-04-Stereo/Readme.txt 482 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-03-Perspective/Readme.txt 486 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-01-BasicSphere/Readme.txt 493 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-05-Textures/Readme.txt 500 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-04-AutoHermite/Readme.txt 505 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-06-Oblique/Readme.txt 510 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Makefile 520 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Makefile 533 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Makefile 576 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-02-Spotlight/Readme.txt 590 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Readme.txt 590 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-03-LerpSlerp/Readme.txt 604 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-02-TextureFilter/Readme.txt 657 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-02-IndexedGeom/Readme.txt 659 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-03-BasicShading/Readme.txt 685 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/Example.dsw 717 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Example.dsw 717 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/Example.dsw 717 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-05-TextureWrapping/Readme.txt 717 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/Readme.txt 739 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-01-Force/Readme.txt 749 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-01-DepthBuffering/Readme.txt 769 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-04-Edges/Readme.txt 812 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/Readme.txt 951 B
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-08-Picking/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvTypes.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvTypes.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/Readme.txt 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Obstacle.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Obstacle.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-01-DistanceAttenuation/Readme.txt 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-01-Interaction/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-02-Centered/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-03-Separate/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-02-Transform/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-02-IndexedGeom/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-01-Linear/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-09-CameraControl/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-02-Lagrange/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-08-SpeedControl/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-05-Catmull/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-06-Bezier/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-04-AutoHermite/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-07-B-Spline/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvAssert.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvAssert.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-03-Mipmapping/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-05-TextureWrapping/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-02-TextureFilter/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-04-BasicTexturing/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-05-Textures/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-01-DistanceAttenuation/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-01-BasicSphere/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvWriter.cpp 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-04-Edges/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-02-Spotlight/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-01-DepthBuffering/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-03-BasicShading/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-09-CameraControl/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-01-DepthBuffering/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-06-Bezier/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-03-Hermite/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-02-Lagrange/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-05-Catmull/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-01-Linear/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-07-B-Spline/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-01-BasicSphere/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-03-Hermite/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-01-Interaction/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-03-Separate/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-02-Centered/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-01-Euler/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-03-LerpSlerp/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-02-Transform/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-03-Components/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-01-Force/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-02-Torque/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvReader.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvReader.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvGaussianElim.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvGaussianElim.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-08-SpeedControl/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-03-Perspective/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/MakefileCommon 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-07-Clipping/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-02-Rotation/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-03-Mipmapping/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-01-DistanceAttenuation/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-04-AutoHermite/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-02-Spotlight/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-02-IndexedGeom/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-03-LerpSlerp/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-01-LookAt/Game.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-02-IndexedGeom/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-02-Spotlight/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-04-BasicTexturing/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-03-BasicShading/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-03-Components/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-03-Components/Readme.txt 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-01-DistanceAttenuation/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-04-Edges/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-02-TextureFilter/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-05-TextureWrapping/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-05-Textures/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-01-BasicSphere/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-01-DepthBuffering/Example.dsw 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-03-Components/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Player.h 1 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-02-TextureFilter/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Barrel.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-07-Clipping/IvClipper.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-05-TextureWrapping/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Turret.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-05-Textures/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/CollisionObject.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-03-BasicShading/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-08-Picking/Game.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/MakefileExamples 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-04-Edges/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-01-Euler/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Common.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-04-BasicTexturing/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-05-Orthographic/Game.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-06-Oblique/Game.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-01-Force/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-03-Mipmapping/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-04-Stereo/Game.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Barrel.txt 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Barrel.txt 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-03-Mipmapping/Readme.txt 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Barrel.txt 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvWriter.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvWriter.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-06-Bezier/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-05-Catmull/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvCovariance.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvCovariance.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-02-Torque/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-01-Euler/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-03-LerpSlerp/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-02-Transform/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-03-Separate/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-02-Centered/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-01-Interaction/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-02-Torque/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-01-Force/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-05-Orthographic/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/ObjectDB.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvNode.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvScene/IvNode.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Player.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvClock.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvClock.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvScene/IvGeometry.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvGeometry.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvGLHelp.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvGLHelp.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvFileReader.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvFileReader.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvDebugger.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvDebugger.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/SimObject.h 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-08-SpeedControl/Example.dsw 2 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvLinear.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvLinear.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/SimObject.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-03-Hermite/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-02-Lagrange/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-07-B-Spline/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-01-Linear/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-04-AutoHermite/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-09-CameraControl/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvLagrange.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvLagrange.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvImage.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvImage.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvTriangle.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvTriangle.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Obstacle.cpp 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Obstacle.cpp 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Tank.txt 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Tank.txt 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Tank.txt 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvEventHandler.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvEventHandler.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvScene/IvIndexedGeometry.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvIndexedGeometry.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvGame.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvGame.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-06-Oblique/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-01-LookAt/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-07-Clipping/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-04-Stereo/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-02-Rotation/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-03-Perspective/Example.dsw 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-02-TextureFilter/euro.tga 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Turret.txt 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Turret.txt 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/propeller.txt 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Turret.txt 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvMain.cpp 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvDisplay.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvDisplay.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvCatmullRom.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvCatmullRom.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvSpatial.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvScene/IvSpatial.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvClock.cpp 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvPlane.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvPlane.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvAABB.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvAABB.h 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvDebugger.cpp 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Player.cpp 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Player.cpp 3 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvOBB.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvOBB.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-07-B-Spline/Player.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvUniformBSpline.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvUniformBSpline.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/README_MACOS.txt 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvBezier.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvBezier.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvLine3.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvLine3.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvScene/IvSpatial.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-01-Linear/Player.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvUtility.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvScene/IvScene.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvRay3.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvRay3.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-05-Catmull/Player.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-03-Mipmapping/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvCollision.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-02-Centered/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-02-Lagrange/Player.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-03-Separate/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-02-Spotlight/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-01-DistanceAttenuation/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-01-Interaction/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-04-Edges/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-05-Textures/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvEngine.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvCapsule.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvCapsule.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-01-DepthBuffering/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-02-Transform/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-03-LerpSlerp/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-03-Components/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-01-Euler/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-02-TextureFilter/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvBoundingSphere.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvBoundingSphere.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-01-Linear/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-06-Bezier/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-02-Lagrange/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-03-Hermite/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-04-AutoHermite/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-05-Catmull/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-08-SpeedControl/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-07-B-Spline/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-01-Force/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvCurves.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-05-TextureWrapping/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-01-BasicSphere/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-02-IndexedGeom/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-04-BasicTexturing/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-03-BasicShading/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-02-Torque/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-07-Clipping/IvClipper.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-06-Bezier/Player.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/README_LINUX.txt 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-03-Hermite/Player.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Game.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvHermite.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvHermite.h 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvScene/IvGeometry.cpp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-05-Orthographic/Example.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-04-Stereo/Example.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-01-LookAt/Example.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-03-Perspective/Example.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-06-Oblique/Example.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-08-Picking/Example.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-02-Rotation/Example.dsp 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/conning.txt 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/periscope.txt 4 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvMath.cpp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-02-IndexedGeom/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-01-BasicSphere/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-02-Spotlight/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-05-Textures/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-01-DepthBuffering/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-02-TextureFilter/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-05-TextureWrapping/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-04-Edges/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-03-BasicShading/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-03-Components/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-04-BasicTexturing/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-03-Mipmapping/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-01-DistanceAttenuation/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-02-Centered/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-03-Separate/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvVector4.h 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvVector4.h 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-07-Clipping/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-08-SpeedControl/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-09-CameraControl/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-04-AutoHermite/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-07-B-Spline/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-02-Lagrange/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-06-Bezier/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-01-Linear/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-05-Catmull/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-03-Hermite/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-02-Torque/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-01-Euler/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-02-Transform/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-01-Interaction/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-01-Force/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-01-Interaction/Player.cpp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvVector2.h 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvVector2.h 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvEventHandler.cpp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/Game.cpp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-03-LerpSlerp/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/README_WIN32.txt 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-09-CameraControl/Game.cpp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvMath.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Example.dsp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-04-AutoHermite/Player.cpp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvVector3.h 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvVector3.h 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/README_MINGW.txt 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-02-Transform/Player.cpp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvMath.h 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvMath.h 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-03-Separate/Player.cpp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-02-Centered/Player.cpp 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvLineSegment3.h 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvLineSegment3.h 5 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-07-Clipping/Game.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvMatrix33.h 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvMatrix33.h 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/CollisionObject.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-09-CameraControl/Player.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvScene/IvNode.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-03-LerpSlerp/Player.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvLinear.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/dive_planes.txt 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvMatrix44.h 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvMatrix44.h 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvGame.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvQuat.h 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Includes/IvQuat.h 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvDisplay.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-01-LookAt/Game.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-02-Rotation/Game.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-01-Euler/Player.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvLagrange.cpp 6 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Barrel.cpp 7 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-03-Perspective/Game.cpp 7 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-08-SpeedControl/Player.cpp 7 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Turret.cpp 7 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-01-DepthBuffering/Player.cpp 7 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-08-Picking/Game.cpp 7 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/rudder.txt 8 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/tail.txt 8 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Player.cpp 8 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvScene/IvIndexedGeometry.cpp 8 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-01-BasicSphere/Player.cpp 8 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Player.cpp 8 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/ObjectDB.cpp 8 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvPlane.cpp 8 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvUtility/IvImage.cpp 8 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-02-Torque/Player.cpp 9 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/README_FIRST.TXT 9 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-05-Orthographic/Game.cpp 9 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-05-TextureWrapping/Player.cpp 9 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-02-TextureFilter/Player.cpp 10 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-01-Force/Player.cpp 10 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-02-IndexedGeom/Player.cpp 10 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvLine3.cpp 10 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvGaussianElim.cpp 10 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-02-Spotlight/Player.cpp 10 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-06-Oblique/Game.cpp 10 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvCovariance.cpp 11 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/SimObject.cpp 11 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/Player.cpp 11 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-03-Mipmapping/Player.cpp 11 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvVector2.cpp 11 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/sub_body.txt 11 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-01-DistanceAttenuation/Player.cpp 12 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Player.cpp 12 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-03-BasicShading/Player.cpp 12 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/SimObject.cpp 12 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-05-Textures/Player.cpp 12 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvVector4.cpp 12 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvBoundingSphere.cpp 13 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/About the CDROM.pdf 13 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-04-BasicTexturing/Player.cpp 13 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvAABB.cpp 13 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-03-Components/Player.cpp 14 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-04-Edges/Player.cpp 14 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-04-Stereo/Game.cpp 14 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvVector3.cpp 14 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvRay3.cpp 15 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/Player.cpp 16 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Release/IvUtility.lib 17 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvCapsule.cpp 17 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvUniformBSpline.cpp 17 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvCatmullRom.cpp 17 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvEngine/IvGLHelp.cpp 18 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxRelease/libIvUtility.a 18 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWRelease/libIvUtility.a 19 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvBezier.cpp 19 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCollision/IvOBB.cpp 20 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxRelease/libIvScene.a 20 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWRelease/libIvScene.a 23 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvTriangle.cpp 23 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXRelease/libIvUtility.a 24 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvLineSegment3.cpp 24 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWRelease/libIvEngine.a 25 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxRelease/libIvEngine.a 25 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/gl/README-win32.txt 26 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvQuat.cpp 27 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/gl/glut.h 28 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvCurves/IvHermite.cpp 28 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/gl/glut32.lib 28 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Release/IvScene.lib 29 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXRelease/libIvScene.a 31 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvMatrix33.cpp 32 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/IvMath/IvMatrix44.cpp 37 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Release/IvEngine.lib 37 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxRelease/libIvCollision.a 39 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWRelease/libIvCollision.a 43 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXRelease/libIvEngine.a 45 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/License.pdf 46 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Debug/IvUtility.lib 47 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXRelease/libIvCollision.a 61 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxRelease/libIvCurves.a 62 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/darkdots.tga 64 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/fence.tga 64 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/glowdots.tga 64 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWRelease/libIvCurves.a 71 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/errata1.pdf 80 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Release/IvCollision.lib 83 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Debug/IvScene.lib 96 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxRelease/libIvMath.a 97 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/gl/libglut32.a 97 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWRelease/libIvMath.a 99 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXRelease/libIvCurves.a 104 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Debug/IvEngine.lib 124 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Release/IvCurves.lib 128 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXRelease/libIvMath.a 143 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXDebug/libIvUtility.a 176 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-05-Textures/image.tga 192 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-05-TextureWrapping/image.tga 192 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-04-BasicTexturing/image.tga 192 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/image.tga 192 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Release/IvMath.lib 218 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/gl/glut32.dll 232 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Win32System/glut32.dll 232 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Debug/IvCollision.lib 270 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxDebug/libIvUtility.a 299 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXDebug/libIvEngine.a 326 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Debug/IvCurves.lib 364 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXDebug/libIvScene.a 406 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXDebug/libIvCollision.a 496 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-01-LookAt/Example.exe 499 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-02-Rotation/Example.exe 500 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-03-Perspective/Example.exe 500 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-01-Interaction/Example.exe 500 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-06-Oblique/Example.exe 500 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-05-Orthographic/Example.exe 500 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-02-Transform/Example.exe 501 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-02-Centered/Example.exe 501 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-03-Separate/Example.exe 501 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-03-LerpSlerp/Example.exe 501 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-01-DepthBuffering/Example.exe 501 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-08-Picking/Example.exe 501 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch10-Orientation/Orientation-01-Euler/Example.exe 502 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-02-IndexedGeom/Example.exe 502 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-01-BasicSphere/Example.exe 502 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-01-DistanceAttenuation/Example.exe 502 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-04-Stereo/Example.exe 502 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-03-BasicShading/Example.exe 502 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-02-Torque/Example.exe 503 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-01-Force/Example.exe 503 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-01-Linear/Example.exe 503 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-02-Lagrange/Example.exe 504 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch05-Viewing/Viewing-07-Clipping/Example.exe 504 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-03-Mipmapping/Example.exe 505 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-02-Spotlight/Example.exe 505 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-05-TextureWrapping/Example.exe 506 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-02-TextureFilter/Example.exe 507 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-03-Components/Example.exe 507 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-04-Edges/Example.exe 507 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch08-Raster/Raster-04-Blending/Example.exe 508 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-02-SweepPrune/Example.exe 509 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch06-GeometryColoring/Geometry-04-BasicTexturing/Example.exe 510 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-07-B-Spline/Example.exe 510 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch07-Lighting/Lighting-05-Textures/Example.exe 511 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-05-Catmull/Example.exe 511 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-04-LinCollision/Example.exe 512 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-04-Tank/Example.exe 514 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-03-Hermite/Example.exe 519 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-04-AutoHermite/Example.exe 519 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-09-CameraControl/Example.exe 520 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-06-Bezier/Example.exe 523 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch09-Curves/Curves-08-SpeedControl/Example.exe 523 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-05-AngCollision/Example.exe 533 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch03-Xforms/Transforms-05-SceneGraph/Example.exe 547 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch12-Simulation/Simulation-03-Tank/Example.exe 551 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/Examples/Ch11-Collision/Collision-01-Hierarchy/Example.exe 552 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWDebug/libIvScene.a 596 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/Win32Debug/IvMath.lib 618 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXDebug/libIvCurves.a 619 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxDebug/libIvScene.a 774 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWDebug/libIvEngine.a 788 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWDebug/libIvCollision.a 803 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxDebug/libIvCollision.a 865 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWDebug/libIvCurves.a 935 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWDebug/libIvUtility.a 944 KB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxDebug/libIvEngine.a 1.1 MB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/OSXDebug/libIvMath.a 1.1 MB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxDebug/libIvCurves.a 1.2 MB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/MinGWDebug/libIvMath.a 1.8 MB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/CD/common/Libs/LinuxDebug/libIvMath.a 1.9 MB
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004/James M. Van Verth - Essential Mathematics for Games and Interactive Applications (1st edition) - 2004.pdf 10.5 MB
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Lesbian.Seductions.Older.Younger.34.Nicole.Moore.Bree.Daniels.Brenda.James.Brooke.Van.Buren.Dyanna.Lauren.Brook.Lee.Adams.Lone.Star.Angel.Zoey.Andrews.GFF.mp4 Video 2.3 GB 3
WWW.TORRENTING.COM - Spirit Talk With James Van Praagh S02E11 XviD-AFG Video 549.9 MB 3
Talking to Heaven_ A Medium's Message of Life After Death by James Van Praagh EPUB Ebook 237 KB 17
Jeff van Dyck, Richard Vaughan, James Vincent - Medieval II. Total War (Soundtrack) (Limited Edition) (2006) Audio 166.9 MB 3
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JAMES GARNER AS NICHOLS -- Man of the Cloth ( with Jack Elam, Charles McGraw, Paul Brinegar, Rance Howard, Fran Ryan, and Vincent Van Patten ).mp4 Video 133.9 MB 2
James Patterson - Een hart van glas, NL Ebook(ePub).DMT Ebook 336 KB 1
Watch.What.Happens.Live.2017.08.01.Kate.Upton.and.James.Van.Der.Beek.WEB.x264-TBS[eztv].mkv Video 304.1 MB 1
Kenna.James.Natalia.Starr.Dean.Van.Damme.My.Specific.Sexual.Profile.VIXEN.threesome.artporn.mp4 Video 550.7 MB 13
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Doreen Virtue, James Van Praagh - How to Heal a Grieving Heart.zip Application 2.5 MB 4
Sander van Doorn vs. Sunnery James & Ryan Marciano - ABC (Extended Mix).mp3 Audio 9.3 MB 4
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James Ottar Grundvig - Breaking van Gogh Audio 217 MB 3
Mozart - The Masterworks - Flute Quartets - Joris van der Hauwe, Dennis James & ors Audio 260.4 MB 3
Watch.What.Happens.Live.2017.08.01.Kate.Upton.and.James.Van.Der.Beek.1080p.WEB.x264-TBS[rarbg] Video 656.3 MB 3
Armin Van Buuren feat. James Newman - Therapy 2018 Audio 20.5 MB 3
10 - Miniature Sculpting With James Van Schaik Video 8.6 GB 3
James M. Van Verth - Essential Mathematics for Games and Interactive Applications (2nd edition) - 2008 Application 15 MB 2
James Crosbie - Het goud van Ashanti, NL Ebook(ePub).DMT Ebook 524 KB 2

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